Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Nov 25, 2008, 12:59 PM // 12:59   #21
Forge Runner
 
MirkoTeran's Avatar
 
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Phantom Flux View Post
It saves a lot of time and gold. Especially for those who want elite armor.
How can something cheap be called "elite armor"?

Anyways... /notsigned.

GWG needs a 'n-day-ban-for-stupid-suggestion' policy, IMHO.
MirkoTeran is offline   Reply With Quote
Old Nov 25, 2008, 01:53 PM // 13:53   #22
Frost Gate Guardian
 
Shemsu Anpw's Avatar
 
Join Date: Sep 2008
Location: Sephirot - Keter
Default

/sorta signed

I like the idea of not having to switch armors out. But I think you should still have to buy the runes for each "set" to be unlocked on. At least that way there is still rune/insignia market.
Shemsu Anpw is offline   Reply With Quote
Old Nov 25, 2008, 03:20 PM // 15:20   #23
Forge Runner
 
pamelf's Avatar
 
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
Default

Making purchases contributes to the economy...if we could simply add all runes to to our armour a lot of players would cease to buy any kind of armour except their first - thus breaking the economy even more than it's broken already...
pamelf is offline   Reply With Quote
Old Nov 25, 2008, 04:36 PM // 16:36   #24
Pre-Searing Cadet
 
Join Date: Nov 2008
Guild: Czech Farmers
Profession: R/
Default

Quote:
Originally Posted by pamelf View Post
Making purchases contributes to the economy...if we could simply add all runes to to our armour a lot of players would cease to buy any kind of armour except their first - thus breaking the economy even more than it's broken already...
unreasonable, contrary is the case

1.) if someone have many sets of armor for farm, mostly have the cheapest armor which is possible and want do minimal changes in your armor

2.) if elite and obsi armor will have some extra properties (except prestige only which is debatable) many peoples will want the best armor

if payment for join one rune to armor pice will be for instance 10k, then one perfect armor pice with all runes will cost about 110k for all runes + 60k for all insignias

this is only price for crafting + price for material and price for armor + price for each rune and insignia from rune trader = cca 200k - now this all multiple 5 for each armor piece = 1Mega for one character, now multiply for each palyer character which is not mule. Sry, but i doubt that you or someone here who say that this will plundred economy, have 1-5-6 mega for pefect full armor for all his character. This is verry more expensive than current armor system but is it more effectively and can be it next goal for powerfull farmers. If will big interest for elite and obsi armor all material for this armor go up. This is good for Economy not bad.
Sedrick Thorgal is offline   Reply With Quote
Old Nov 25, 2008, 05:33 PM // 17:33   #25
Forge Runner
 
pamelf's Avatar
 
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
Default

Quote:
Originally Posted by Sedrick Thorgal View Post
unreasonable, contrary is the case



2.) if elite and obsi armor will have some extra properties (except prestige only which is debatable) many peoples will want the best armor
I found it almost impossible to read the rest of your post but as to this point, your argument cannot stand because the main premise of your point will NEVER happen. Elite armour will NEVER have extra properties, because it is cosmetic only. Anet will not change this at any point since it goes against their entire business model of not catering to only 'hardcore' gamers. Casual gamers would be at a sever disadvantage if they have to buy 'expensive' armour simply to receive bonuses. This seems to be what you're suggesting, and not only am I totally against the idea, but I can pretty much guarantee that this is not even something that Anet will ever consider. And if they ever do I can also guarantee that they will lose a lot of customers.
pamelf is offline   Reply With Quote
Old Nov 26, 2008, 12:57 AM // 00:57   #26
Forge Runner
 
Lady Lozza's Avatar
 
Join Date: Dec 2005
Location: Oz
Guild: Angel Sharks
Profession: Me/N
Default

Ok, I'm still trying to figure this out. I'm still very confused as to why people don't understand the basic principles the game was initially developed on. It works like this:

Every character (player) after attaining maximum level, has access to the SAME equipment as every other character at a price which is reasonable for every character to pay, and that the only differences between normal and "elite" armour and weapons are cosmetic.

Why, when this concept is so simple, are people saying that elite armour needs a purpose. No, it doesn't. This game is not your typical MMO. It was never intended to be. Elite armours are COSMETIC rewards for players who play enough to collect the funds to pay for it. Elite armours are not necessary, they were never intended to be necessary, and by trying to change this you create a situation where it would be advantagious to have them. Anet wants no player to have such and advantage on the sheer basis of in-game funds.

Players who aren't /signing this, are actually likely to be players who DO have and can AFFORD to have multiple elite sets. Our /not signed, is due to the fact that we whole-heartedly agree with the premise on which the game was first released, and we don't want this to change.

I'm sorry that some of you can't see that this game is NOT WoW. That to do the HIGH LEVEL CONTENT you DO NOT need elite armour. You DO NOT need to MIN-MAX everything. You DO NOT need a certain build, a certain weapon, a certain armour. You DO NOT NEED anything of the sort. If you WANT these things, then you PAY for them, in both in-game cash and in storage space. But they WON'T give you any real advantage.

I walked out to a vanquish the other day with a brand spanking new armour set that I hadn't put any runes or insignias on. I didn't realise this until I had finished the vanquish. Now I do not consider myself to be a good player. Average, yes, good no. And I certainly don't play the sort of hours that would be necessary to make me a 1337 player. Yet I still completed high level content in "less than optimal conditions".

If you WANT it. PAY for it. Have your 10 sets of armour with all possible combinations. Given that you only have one build per explorable you don't need to carry all of it in you character's personal inventory.

Yes storage space is a problem - but that is another subject altogether and would be better fixed by other solutions.
Lady Lozza is offline   Reply With Quote
Old Nov 26, 2008, 07:51 AM // 07:51   #27
Pre-Searing Cadet
 
Join Date: Nov 2008
Guild: Czech Farmers
Profession: R/
Default

ok i resign, last think, only advantage is save litle space in storage and save time between switching xx version of armor set. In game when playing with other there is not diference ...
Sedrick Thorgal is offline   Reply With Quote
Old Nov 26, 2008, 08:02 AM // 08:02   #28
Frost Gate Guardian
 
Join Date: Apr 2008
Guild: N/A
Default

Quote:
Originally Posted by Lady Lozza View Post
Ok, I'm still trying to figure this out. I'm still very confused as to why people don't understand the basic principles the game was initially developed on. It works like this:

Every character (player) after attaining maximum level, has access to the SAME equipment as every other character at a price which is reasonable for every character to pay, and that the only differences between normal and "elite" armour and weapons are cosmetic.

Why, when this concept is so simple, are people saying that elite armour needs a purpose. No, it doesn't. This game is not your typical MMO. It was never intended to be. Elite armours are COSMETIC rewards for players who play enough to collect the funds to pay for it. Elite armours are not necessary, they were never intended to be necessary, and by trying to change this you create a situation where it would be advantagious to have them. Anet wants no player to have such and advantage on the sheer basis of in-game funds.

Players who aren't /signing this, are actually likely to be players who DO have and can AFFORD to have multiple elite sets. Our /not signed, is due to the fact that we whole-heartedly agree with the premise on which the game was first released, and we don't want this to change.

I'm sorry that some of you can't see that this game is NOT WoW. That to do the HIGH LEVEL CONTENT you DO NOT need elite armour. You DO NOT need to MIN-MAX everything. You DO NOT need a certain build, a certain weapon, a certain armour. You DO NOT NEED anything of the sort. If you WANT these things, then you PAY for them, in both in-game cash and in storage space. But they WON'T give you any real advantage.

I walked out to a vanquish the other day with a brand spanking new armour set that I hadn't put any runes or insignias on. I didn't realise this until I had finished the vanquish. Now I do not consider myself to be a good player. Average, yes, good no. And I certainly don't play the sort of hours that would be necessary to make me a 1337 player. Yet I still completed high level content in "less than optimal conditions".

If you WANT it. PAY for it. Have your 10 sets of armour with all possible combinations. Given that you only have one build per explorable you don't need to carry all of it in you character's personal inventory.

Yes storage space is a problem - but that is another subject altogether and would be better fixed by other solutions.

Good points. If anyone wants to oppose you on them, they should /resign.

zeth006 is offline   Reply With Quote
Old Nov 26, 2008, 09:35 AM // 09:35   #29
Forge Runner
 
pamelf's Avatar
 
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
Default

Thank you Lady Lozza. That is exactly what I was trying to say, but you said it much, much better! You /win this thread.
pamelf is offline   Reply With Quote
Old Nov 26, 2008, 12:46 PM // 12:46   #30
Lion's Arch Merchant
 
Sweet Mystery's Avatar
 
Join Date: Aug 2007
Guild: Shadow Hunters Of Light [SHOL]
Profession: R/
Default

If you must test a new farming build, what is wrong in paying for things to test with? You want Anet to give a freebie for it?

Want do something be prepared to work/pay for it... dont ask for what everyone else seems to cry for and that for it to be handed out to you....

/still unsigned
Sweet Mystery is offline   Reply With Quote
Old Nov 26, 2008, 06:46 PM // 18:46   #31
Frost Gate Guardian
 
KoleAurow 23's Avatar
 
Join Date: May 2008
Profession: R/
Default

Quote:
Originally Posted by pamelf View Post
I found it almost impossible to read the rest of your post but as to this point, your argument cannot stand because the main premise of your point will NEVER happen. Elite armour will NEVER have extra properties, because it is cosmetic only. Anet will not change this at any point since it goes against their entire business model of not catering to only 'hardcore' gamers. Casual gamers would be at a sever disadvantage if they have to buy 'expensive' armour simply to receive bonuses. This seems to be what you're suggesting, and not only am I totally against the idea, but I can pretty much guarantee that this is not even something that Anet will ever consider. And if they ever do I can also guarantee that they will lose a lot of customers.
Sedrick was NOT suggesting that obby and prestige armor had greater properties, that was the OP. Sedrick was just ;playing off of what the OP said. >.< That would be the point of the thread.

Anyways, If casual gamers are in fact "casual" then why would they care that much about having good armor? lol. I know and I definitely admire the fact that newer players can play with experienced players because they dont NEED prestige armor...But honestly, if youre good at the game, I think you should be able to have better performing armor as long as you can get it...

And lastly, The only reason I like the idea of the ability to put extra runes/insignias on pieces of armor is for storage room. And I know all of you think we should just buy more character slots, but its not because I dont have room for more armor, its because its easier to manage every thing...
KoleAurow 23 is offline   Reply With Quote
Old Nov 26, 2008, 06:50 PM // 18:50   #32
Frost Gate Guardian
 
KoleAurow 23's Avatar
 
Join Date: May 2008
Profession: R/
Default

Quote:
Originally Posted by Sweet Mystery View Post
If you must test a new farming build, what is wrong in paying for things to test with? You want Anet to give a freebie for it?

Want do something be prepared to work/pay for it... dont ask for what everyone else seems to cry for and that for it to be handed out to you....

/still unsigned
You do still have to work/pay for the runes, just not new armor is all. So it is not just "handed to you."


*Sorry about 2 posts in a row* lol
KoleAurow 23 is offline   Reply With Quote
Old Nov 26, 2008, 07:46 PM // 19:46   #33
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

Such a thing could be PvE only. And a PvE only skin would be a bit senseless.
MithranArkanere is offline   Reply With Quote
Old Nov 28, 2008, 09:15 AM // 09:15   #34
Wilds Pathfinder
 
newbie_of_doom's Avatar
 
Join Date: Oct 2006
Location: WTFPRIVACYDUDE
Guild: Endangered Feces [DoDo]
Profession: W/Mo
Default

Yes, different insignias and runes in pve is very annoying, its why I play on pvp charactars. Otherwise Id care to buy a gd skin...
Especially on like eles. They should change it, also for pve heroes.
And I dont find this has anything to do with elite armor, because it's annoying anyhow.
My suggestion would be to add multiple runes to an armor piece and select which one you want to use. For example you could buy gloves and put a radiant AND survivor insignia on it, and vitea AND an air magic rune or cripple rune or w/e and then chose the effect from the ones you have added (like you do in PvP after unlocking).
newbie_of_doom is offline   Reply With Quote
Old Dec 02, 2008, 10:55 PM // 22:55   #35
Wilds Pathfinder
 
newbie_of_doom's Avatar
 
Join Date: Oct 2006
Location: WTFPRIVACYDUDE
Guild: Endangered Feces [DoDo]
Profession: W/Mo
Default

awesome idea
really
/signed
newbie_of_doom is offline   Reply With Quote
Old Dec 03, 2008, 09:21 PM // 21:21   #36
Ascalonian Squire
 
Avatar of Healing's Avatar
 
Join Date: Sep 2008
Location: Isle of Jade
Guild: Us Are Not [leet]
Profession: Mo/
Default

im glad that elite armor is just to look good, otherwise GW is too much like other MMOs. and why should FoW get the best benefits? not everyone likes fow.

/unsigned.
Avatar of Healing is offline   Reply With Quote
Old Dec 03, 2008, 10:08 PM // 22:08   #37
Frost Gate Guardian
 
KoleAurow 23's Avatar
 
Join Date: May 2008
Profession: R/
Default

Quote:
Originally Posted by Avatar of Healing View Post
im glad that elite armor is just to look good, otherwise GW is too much like other MMOs. and why should FoW get the best benefits? not everyone likes fow.

/unsigned.
What did you say? lol...I dont think I understand it fully...

You said because elite armor is not better, and because of that GW is not like other MMO's as if the armor was better then GW would be the same as say WoW? You said that GW would be "too much" like other MMO's if armor was better based on the price of it basically...

Do you actually play GW??? Because as far as im conscerned, there are FAR many more reasons that GW is not like ANY other MMO.

PvP is absolutely phenominal is GW. That alone is a HUGE difference to other games.
The 8 skill bar is completely different then MANY or ALL "popular" MMO's that I have played.
There are outposts unlike the worlds "greatest" mmo, WoW...

No offense, but you dont seem to appreciate what GW is TRULY about...lol
KoleAurow 23 is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Mystic's Armor Bonus - Universal or area-specific? Gregos Nielsen The Campfire 0 Jul 26, 2006 01:29 AM // 01:29
Armor bonuses: universal? hellboy909 Questions & Answers 5 Jun 14, 2006 11:43 PM // 23:43
Universal er 7? wolfy3455 The Riverside Inn 5 Nov 27, 2005 12:14 AM // 00:14
Zorak Ramone Questions & Answers 1 Oct 08, 2005 09:35 PM // 21:35
About one piece of knights armor giving universal dmg reduction... thesecondrei Questions & Answers 2 Jun 26, 2005 07:20 PM // 19:20


All times are GMT. The time now is 12:51 PM // 12:51.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("